What’s up, gamers? Welcome back! Recently, the Call of Duty Mobile gaming community has been buzzing with a wave of exciting new information. In this Call of Duty Mobile Season 7 Update, we’re seeing speculations about upcoming Mythic characters, significant changes to the Backpack and Character systems, the introduction of a new Attachment, and major transformations in core gameplay mechanics. The goal of this blog is to dive deep into these changes and their potential impact on the player experience. Get ready, because things are about to get real!
Table of contents
- The Intense Mythic Race: Manta Ray or Dark Shepherd?
- New Systems: Backpacks and Random Character Selection
- M1 Garand with Bayonet: Classic Charm in Call of Duty Mobile
- Core Gameplay Changes: New Wildcard and Perk System
- Tactical Innovations and Visual Improvements
- Conclusion: The Exciting Future of Call of Duty Mobile
- Frequently Asked Questions (FAQ)
The Intense Mythic Race: Manta Ray or Dark Shepherd?
One of the hottest discussions in the Call of Duty Mobile community revolves around the identity of the next Mythic character. Initially, leaked data and even the official teaser all pointed towards Manta Ray, with the aquatic theme of the teaser further fueling this theory. However, in a surprising turn of events, recent updates to in-game files have revealed strong indications of Dark Shepherd returning as the next Mythic character instead. These files contain references with the initials «DS,» strongly hinting at Dark Shepherd. Currently, there’s no confirmed information, and both characters have an equal chance of claiming this extremely rare and highly anticipated skin. It’s a waiting game to see which of these iconic figures will ultimately take the spotlight.



New Systems: Backpacks and Random Character Selection
Recent updates have brought significant changes to the systems within Call of Duty Mobile Season 7 Update. Get ready to re-evaluate your loadouts!
Exclusive Backpacks for Multiplayer
The Backpack system in Multiplayer mode has been revamped. There are now four different Backpacks available specifically for this mode, and what’s unique is that some can only be unlocked by playing certain Multiplayer game modes. For instance, if you play a specific mode like Domination or Search & Destroy, you’ll automatically be granted access to the corresponding Backpack for that mode. This change encourages players to experience different modes and adds a fresh layer of progression.
Random Character Skin Selection
One of the exciting new features introduced in a recent developer video is the ability to randomly select a Character Skin when you enter a match. This is a fantastic addition, especially for players who have collected many amazing Character skins but rarely switch them out manually. This idea also has the potential to expand to gun skins, breathing new life into older skins and increasing the value players get from their collections. Technically, implementing this system shouldn’t be too difficult, as the foundation for such a system already exists with the Character Randomizer.

M1 Garand with Bayonet: Classic Charm in Call of Duty Mobile
A cool new Attachment for the M1 Garand has been introduced in the Call of Duty Mobile Season 7 Update: the Bayonet. This Bayonet, which originally appeared in Call of Duty Vanguard, gives the M1 Garand a classic, gritty aesthetic that truly feels true to its World War II roots.

When you equip this attachment, an additional melee button is added to your interface. This button appears to only be active when you’re close to an enemy, meaning it’s a contextual or integrated melee feature. If you’re within range, tapping this button executes a quick Bayonet stab.
While this attachment is quite fun, especially for fans of historical guns and close quarters play, it’s probably not the most practical or «meta» accessory. Its damage and utility likely won’t match up to other attachments like Optics or Underbarrels in competitive play. Still, for players who enjoy experimenting or just want to have some fun in casual modes, this Bayonet adds an extra layer of style and interaction to an already iconic gun.

Core Gameplay Changes: New Wildcard and Perk System
The Call of Duty Mobile test server update has introduced radical changes to gameplay mechanics. These are game-changers!
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New Wildcard: Ultimate Overload
A brand new Wildcard called Ultimate Overload has been introduced. This Wildcard brings an exciting twist by allowing players to carry an additional, non-repetitive Operator Skill, something that hasn’t been possible before! Essentially, you can now equip two powerful Operator Skills simultaneously, which opens up some seriously creative and aggressive play styles. However, to balance this potentially OP feature, there are a couple of trade-offs: first, the recharge rate of the additional Operator Skill is slightly reduced, and secondly, the continuous Score Bonus is also lowered when using this Wildcard. The good news is that your actual in-game score remains unaffected, so this Wildcard mainly impacts the recharge dynamics.


Perk System Rework: Unprecedented Combinations
Call of Duty Mobile is currently testing one of the most radical Perk system changes we’ve seen so far. In the latest test server, the developers have grouped certain Perks together, including combinations that previously wouldn’t have been possible, such as two Immune Perks in the same slot. This drastically alters the meta and opens up combinations that were once considered off-limits. What’s unclear right now is whether this change is only being tested temporarily on the test server, whether it will move forward into the official version, or whether this configuration will be limited to specific modes or seasons.
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This change feels even more drastic than the new Wildcard system and appears to be a bold and refreshing move. By grouping Perks, especially weaker or similarly positioned ones, the devs are clearly experimenting with balance and variety, giving us more flexibility and potentially shaking up stale metas that have dominated Ranked Play for years.

Tactical Innovations and Visual Improvements
New updates also include other features that enhance the overall gaming experience. These are the little things that make a big difference!
New Wall Penetrating Tactical Device
A new Tactical Device for wall penetration is currently being tested. At first glance, its model might look quite similar to the previously introduced Wall Penetrating Flashbang, but it’s important to note that this is an entirely different item. This feature adds a fresh layer of strategy to engagements, especially in modes like Search & Destroy or Domination where defenders tend to hold angles and camp behind cover. However, its performance in actual gameplay scenarios, range, damage, and potential to be overpowered still need to be carefully fine-tuned.

Steam Shot Change
The Steam Shot in Call of Duty Mobile has undergone a noticeable change recently. While the in-game description still claims that it quickly heals wounds and increases movement speed for a short time, the actual gameplay no longer shows any movement speed boost after using it. This interesting shift suggests that CODM might be reverting closer to the original design from Modern Warfare 2019, where the Steam Shot only provided quick healing.


Optimized Controls for Vehicle Scorestreaks
More refined controls for Vehicle Scorestreaks, such as Remote Control Tanks and Bomb Cars, have been introduced. These vehicles now have their own separate key settings and customization options, allowing players to tailor their controls specifically for each vehicle type. This quality-of-life improvement is highly practical.

Damage Number Improvements and Storm Ball Optimization
Damage Numbers in the Call of Duty Mobile Season 7 Update have been improved so that they now move away from the enemy and jump in the opposite direction of the character’s movement. This smart adjustment helps prevent the damage indicators from blocking your field of view, allowing you to stay focused on the action. Additionally, the operation of the Storm Ball has been optimized, leading to smoother controls, better responsiveness, or enhanced mechanics when deploying or maneuvering it in game.

Conclusion: The Exciting Future of Call of Duty Mobile
The Call of Duty Mobile Season 7 Update, with its extensive changes to Mythic characters, Backpack and Character systems, introduction of new attachments, and fundamental transformations in gameplay mechanics, promises a fresh and exciting experience for players. These changes, both strategic and visual, have great potential to rejuvenate the game and maintain its long-term appeal. With the potential addition of Gulag after 5 years of waiting (OMG, 5 years!), player excitement will surely double. The feedback and reactions from the player community will play a crucial role in shaping the final version of these changes.
Also read: New Mythic Characters in CODM: The Mystery of Debris
Frequently Asked Questions (FAQ)
Currently, there’s no confirmed information, and both characters have an equal chance. We’ll have to wait for official announcements from the developers.
Currently, this feature has only been introduced for character skins, but the idea of implementing it for gun skins has been raised. Given the existing infrastructure, its addition in the future is possible.
Probably not. The Bayonet is more of a fun and aesthetic attachment, and it’s unlikely to match the damage and utility of meta attachments in competitive matches.
Currently, these changes are being tested on the test server, and it’s unclear whether they will be moved to the official version or limited to specific modes/seasons. We’ll need to wait for further clarification from the developers.








